
FOR DEVELOPERS
BUILD WITH
TACTRAFLEX™
One SDK for force feedback and 22-zone haptics. Drop it into the XR training you already have.
● ● ● GripHaptics.cs
using TactraFlex;
using UnityEngine;
public class GripHaptics : MonoBehaviour
{
public void OnGrab()
{
var glove = TactraFlexDevice.right;
if (glove == null) return;
// Tendon brakes: middle/ring/pinky, index, thumb (0–100)
glove.UpdateAllForceFeedback(new[] { 60, 80, 70 });
// Any of the 22 vibration zones (0–100)
glove.UpdateVibration(HandPosition.IndexDistal, 75);
glove.UpdateVibration(HandPosition.ThumbDistal, 75);
}
public void OnRelease()
{
TactraFlexDevice.right?.UpdateAllForceFeedback(0);
TactraFlexDevice.right?.UpdateAllVibrations(0);
}
}
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The SDK and docs live in a private portal for customers and partners. Send your glove serial or PO number and we'll set up your login.
